The incipit that is the cornerstone of the plot is very simple, but at the same time effective: the continent of Bersia is grappling with a terrible war that is devastating and decimating the population.
![kingdom under fire ii kingdom under fire ii](https://www.blueside.co.kr/common/images/game1_img_12.jpg)
![kingdom under fire ii kingdom under fire ii](http://images.gamersyde.com/image_kingdom_under_fire_ii-15303-1526_0001.jpg)
#KINGDOM UNDER FIRE II FULL#
Development since then has been very troubled ending up in oblivion, until the publisher Gameforge decided to invest in the Blueside team, restarting work on Kingdom Under Fire II at full capacity. It was back in 2008 when we saw the title for the first time at E3 in Los Angeles.
#KINGDOM UNDER FIRE II SOFTWARE#
If you still haven't figured it out we are talking about Kingdom Under Fire II, a truly ambitious title that cost the software house a whopping 80 million dollars, as well as a very long development of about 11 years. Differentiating is not easy at all, but the Blueside guys have decided to go beyond the usual patterns typical of MMORPG games, introducing RTS components in real time in their new title. The MMORPG market lately turns out to be quite stale, with many titles that are all too similar to each other.